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Bestiary

Ancient Brass Dragon

Gargantuan Dragon, chaotic good

AC20 (natural armor)HP332 (19d20 + 133)Speed40 ft., fly 80 ft., swim 20 ft., climb 20 ft., burrow 40 ft., crawl 20 ft.

STR
27 (+8)
DEX
10 (+0)
CON
25 (+7)
INT
16 (+3)
WIS
15 (+2)
CHA
22 (+6)

Sensesdarkvision 120 ft., blindsight 60 ft., passive Perception 24LanguagesCommon, DraconicCR20 (25,000 XP)
Traits

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Fire Breath. Dexterity Saving Throw: DC 21, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 58 (13d8) Fire damage. Success: Half damage.

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of (A) Sleep Breath or (B) Spellcasting to cast Scorching Ray (level 3 version).

Rend. Melee Attack Roll: +14, reach 15 ft. 19 (2d10 + 8) Slashing damage plus 7 (2d6) Fire damage.

Sleep Breath. Constitution Saving Throw: DC 21, each creature in a 90-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 10 minutes. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 20): - **At Will:** Detect Magic, Minor Illusion, Scorching Ray, Shapechange, Speak with Animals - **1/Day Each:** Control Weather, Detect Thoughts


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