Bestiary
Bandit Captain
Small Humanoid, neutral
AC15 (natural armor)HP52 (8d8 + 16)Speed30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
14 (+2)
Sensespassive Perception 10LanguagesCommon, Thieves' cantCR2 (450 XP)
Actions
Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.
Pistol. Ranged Attack Roll: +5, range 30/90 ft. 8 (1d10 + 3) Piercing damage.
Scimitar. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Slashing damage.
Reactions
Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
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