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Bestiary

Crocodile

Large Beast, unaligned

AC12 (natural armor)HP13 (2d10 + 2)Speed20 ft., swim 30 ft., climb 10 ft., crawl 10 ft.

STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)

Sensespassive Perception 10CR1/2 (100 XP)
Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.


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