Bestiary
Frost Giant
Huge Giant, neutral evil
AC15 (natural armor)HP149 (13d12 + 65)Speed40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.
STR
23 (+6)
DEX
9 (-1)
CON
21 (+5)
INT
9 (-1)
WIS
10 (+0)
CHA
12 (+1)
Sensespassive Perception 13LanguagesGiantCR8 (3,900 XP)
Actions
Frost Axe. Melee Attack Roll: +9, reach 10 ft. 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.
Great Bow. Ranged Attack Roll: +9, range 150/600 ft. 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Bonus Actions
War Cry. The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.
← back to bestiary