Bestiary
Lemure
Medium Fiend, lawful evil
AC9 (natural armor)HP9 (2d8)Speed20 ft., swim 10 ft., climb 10 ft., crawl 10 ft.
STR
10 (+0)
DEX
5 (-3)
CON
11 (+0)
INT
1 (-5)
WIS
11 (+0)
CHA
3 (-4)
Sensesdarkvision 120 ft., passive Perception 10LanguagesUnderstands Infernal but can't speakCR0
Traits
Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.
Actions
Vile Slime. Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Poison damage.
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