Bestiary
Minotaur Skeleton
Large Undead, lawful evil
AC12 (natural armor)HP45 (6d10 + 12)Speed40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.
STR
18 (+4)
DEX
11 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Sensesdarkvision 60 ft., passive Perception 9LanguagesUnderstands Abyssal but can't speakCR2 (450 XP)
Actions
Gore. Melee Attack Roll: +6, reach 5 ft. 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.
Slam. Melee Attack Roll: +6, reach 5 ft. 15 (2d10 + 4) Bludgeoning damage.
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