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Bestiary

Stone Golem

Large Construct, unaligned

AC18 (natural armor)HP220 (21d10 + 105)Speed30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)

Sensesdarkvision 120 ft., passive Perception 10LanguagesUnderstands Common plus two other languages but can't speakCR10 (5,900 XP)
Traits

Immutable Form. The golem can't shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Force Bolt. Ranged Attack Roll: +9, range 120 ft. 22 (4d10) Force damage.

Multiattack. The golem makes two attacks, using Slam or Force Bolt in any combination.

Slam. Melee Attack Roll: +10, reach 5 ft. 15 (2d8 + 6) Bludgeoning damage plus 9 (2d8) Force damage.

Bonus Actions

Slow. The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).


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