Bestiary
Winter Wolf
Large Monstrosity, neutral evil
AC13 (natural armor)HP75 (10d10 + 20)Speed50 ft., swim 25 ft., climb 25 ft., crawl 25 ft.
STR
18 (+4)
DEX
13 (+1)
CON
14 (+2)
INT
7 (-2)
WIS
12 (+1)
CHA
8 (-1)
Sensespassive Perception 15LanguagesCommon, GiantCR3 (700 XP)
Traits
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +6, reach 5 ft. 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Cold Breath. Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.
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