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Centaur Trooper

Centaur Trooper

Large Fey, neutral good

AC16 (natural armor)HP45 (6d10 + 12)Speed50 ft., swim 25 ft., climb 25 ft., crawl 25 ft.

STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
9 (-1)
WIS
13 (+1)
CHA
11 (+0)

Sensespassive Perception 13LanguagesElvish, SylvanCR2 (450 XP)
Actions

Longbow. Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage.

Multiattack. The centaur makes two attacks, using Pike or Longbow in any combination.

Pike. Melee Attack Roll: +6, reach 10 ft. 9 (1d10 + 4) Piercing damage.

Bonus Actions

Trampling Charge. The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. Strength Saving Throw: DC 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.


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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.