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Ghoul

Ghoul

Medium Undead, chaotic evil

AC12 (natural armor)HP22 (5d8)Speed30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR
13 (+1)
DEX
15 (+2)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)

Sensesdarkvision 60 ft., passive Perception 10LanguagesCommonCR1 (200 XP)
Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

Multiattack. The ghoul makes two Bite attacks.


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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.