Homunculus
Homunculus
Small Construct, neutral
AC13 (natural armor)HP4 (1d4 + 2)Speed20 ft., fly 40 ft., swim 10 ft., climb 10 ft., crawl 10 ft.
STR
4 (-3)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Sensesdarkvision 60 ft., passive Perception 10LanguagesUnderstands Common plus one other language but can't speakCR0
Traits
Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.
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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.