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Knight

Knight

Small Humanoid, neutral

AC18 (natural armor)HP52 (8d8 + 16)Speed30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)

Sensespassive Perception 10LanguagesCommon plus one other languageCR3 (700 XP)
Actions

Greatsword. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage plus 4 (1d8) Radiant damage.

Heavy Crossbow. Ranged Attack Roll: +2, range 100/400 ft. 11 (2d10) Piercing damage plus 4 (1d8) Radiant damage.

Multiattack. The knight makes two attacks, using Greatsword or Heavy Crossbow in any combination.

Reactions

Parry. _Trigger:_ The knight is hit by a melee attack roll while holding a weapon. _Response:_ The knight adds 2 to its AC against that attack, possibly causing it to miss.


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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.