Nightmare
Nightmare
Large Fiend, neutral evil
AC13 (natural armor)HP68 (8d10 + 24)Speed60 ft., fly 90 ft., swim 30 ft., climb 30 ft., crawl 30 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
15 (+2)
Sensespassive Perception 11LanguagesUnderstands Abyssal, Common, And Infernal but can't speakCR3 (700 XP)
Traits
Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.
Hooves. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.