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Octopus

Octopus

Small Beast, unaligned

AC12HP3 (1d6)Speed5 ft., swim 30 ft., climb 2 ft., crawl 2 ft.

STR
4 (-3)
DEX
15 (+2)
CON
0 (-5)
INT
3 (-4)
WIS
10 (+0)
CHA
-3 (-7)

Sensesdarkvision 30 ft., passive Perception 12CR0 (10 XP)
Traits

Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Bludgeoning damage.

Reactions

Ink Cloud. _Trigger:_ A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.


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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.