Sahuagin Warrior
Sahuagin Warrior
Medium Fiend, lawful evil
AC12 (natural armor)HP22 (4d8 + 4)Speed30 ft., swim 40 ft., climb 15 ft., crawl 15 ft.
STR
13 (+1)
DEX
11 (+0)
CON
12 (+1)
INT
12 (+1)
WIS
13 (+1)
CHA
9 (-1)
Sensesdarkvision 120 ft., passive Perception 15LanguagesSahuaginCR1/2 (100 XP)
Traits
Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn't have all its Hit Points.
Limited Amphibiousness. The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.
Shark Telepathy. The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Slashing damage.
Multiattack. The sahuagin makes two Claw attacks.
Bonus Actions
Aquatic Charge. The sahuagin swims up to its Swim Speed straight toward an enemy it can see.
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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.