← Bestiary

Stirge

Stirge

Small Monstrosity, unaligned

AC13 (natural armor)HP5 (2d4)Speed10 ft., fly 40 ft., swim 5 ft., climb 5 ft., crawl 5 ft.

STR
4 (-3)
DEX
16 (+3)
CON
11 (+0)
INT
2 (-4)
WIS
8 (-1)
CHA
6 (-2)

Sensesdarkvision 60 ft., passive Perception 9CR1/8 (25 XP)
Actions

Proboscis. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.


← back to bestiary
Steam MephitAll creaturesStone Giant
Fight one in a real campaign

Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.