Wolf

Wolf
Medium Beast, unaligned
AC12 (natural armor)HP11 (2d8 + 2)Speed40 ft., swim 20 ft., climb 20 ft., crawl 20 ft.
STR
14 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Sensesdarkvision 60 ft., passive Perception 15CR1/4 (50 XP)
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.