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Ice Mephit

Ice Mephit

Small Elemental, neutral evil

AC11 (natural armor)HP21 (6d6)Speed30 ft., fly 30 ft., swim 15 ft., climb 15 ft., crawl 15 ft.

STR
7 (-2)
DEX
13 (+1)
CON
10 (+0)
INT
9 (-1)
WIS
11 (+0)
CHA
12 (+1)

Sensesdarkvision 60 ft., passive Perception 12LanguagesPrimordial (Aquan, Auran)CR1/2 (100 XP)
Traits

Death Burst. The mephit explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.

Fog Cloud. The mephit casts Fog Cloud, requiring no spell components and using Charisma as the spellcasting ability. - **At Will:** - **1/Day Each:** Fog Cloud

Frost Breath. Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.


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Creature data from the System Reference Document 5.2, CC-BY-4.0. See licensing.